GameFi takes the lead in implementing the metaverse concept
In 2020, players in the game industry will experience a sharp increase in game participation and spending under the global epidemic. After entering 2021, the growth of the game industry caused by the continuous epidemic will continue. According to the "Global Game Market Report 2021", the global game market is expected to generate US$175.8 billion in revenue in 2021. The game bonus period is expected to last until 2024.
In the "unprecedented" bonus period of the game industry, the total number of gamers worldwide has exceeded 3 billion, and mobile gamers will continue to grow at a rate of more than 3% per year in the future. At the same time, the blockchain game field under the Play-to-Earn economic model will also have a long-term development prospect during this bonus period. As of September 2021, relevant data from DappRadar shows that a total of 836 game Dapps have been launched and deployed on the entire network. On September 27, the number of game users reached 927,000, and the average daily transaction volume reached 15.62 million US dollars.
It is undeniable that chain games themselves are also going through various stages of development, and try to provide players with new wealth points with a better gaming experience.
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